![]() ![]() Vaping cannabis can offer a variety of benefits over other consumption methods like smoking. Our dispensary staff will be able to help determine what you need when buying a cartridge, but most cartridges are designed to fit a standard 510 threaded vape battery. Rechargeable batteries that screw into the cartridges are sold separately, but some cartridges come with a disposable battery already attached. The other important piece of a vape setup is a battery. Atomizer – is the source of heat that vaporizes the cannabis oil and allows for inhalation.Chamber – is the area that contains pre-filled cannabis oil that will be vaporized.Mouthpiece – located at the top of the cartridge, the mouthpiece is where you place your lips to draw in air and vapor.Cartridges are pretty simple and usually come in a standard cylindrical design that contains three key parts: ![]() The heating of the oil releases the active ingredients into a fine mist that is inhaled. Here we will go over the basics of a vape cartridge so you can understand how they work and if they’re right for you.Ĭannabis vape cartridges are small units that come pre-filled with a cannabis extract oil. ![]() If you’re curious about cannabis vape cartridges but aren’t quite sure how it all works, this article is for you. Vaping cannabis has recently gained a lot of popularity as an easy-to-use, possibly healthier alternative to smoking. ![]()
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![]() ![]() The road inspired Dylan’s 1965 album Highway 61 Revisited, featuring his greatest hit, “ Like a Rolling Stone.” Hibbing, Minnesotaīob Dylan's childhood home at 2425 7th Avenue (now Boby Dylan Drive) in Hibbing, Minnesota Route 61 winds from New Orleans through Duluth. He looked me right straight dead in the eye, and he transmitted something. In his Nobel Lecture, Dylan spoke once more of Buddy Holly and the 1959 Duluth show: “Then, out of the blue, the most uncanny thing happened. And I just have some kind of feeling that he was, I don’t know how or why, but I know he was with us all the time when we were making this record in some kind of way.” “I was three feet away from him, and he looked at me. “One time when I was 16 or 17 years old I went to see Buddy Holly play at the Duluth National Guard Armory,” Dylan said at the 40th Grammy Awards after his 1997 album Time Out of Mind won Album of the Year. Three days later, on Tuesday, February 3, 1959, Holly, Valens and The Bopper boarded a plane that crashed into an Iowa cornfield, killing all three musicians. On Saturday, January 31, 1959, a 17-year-old Bob Dylan watched Buddy Holly, Ritchie Valens and The Big Bopper play the Duluth Armory on their Winter Dance Party, a string of 11 northern tour dates booked during deep winter. But Dylan often returned to Duluth.ĭuluth National Guard Armory (1301-1305 London Road) When Dylan was 6, his father, Abe Zimmerman, contracted polio and lost his job, and the Zimmermans moved from their top-floor duplex at 519 North Third Avenue East to Hibbing, Minnesota, to be near Beatty’s family. Mary’s Hospital in Duluth, Minnesota, a hilly port city on the western edge of Lake Superior. On May 24, 1941, Beatty Zimmerman (née Stone) gave birth to Robert Allen Zimmerman (Shabtai Zisel ben Avraham in Hebrew) at St. Boy from the North Country Duluth, Minnesota In celebration of his 82nd birthday this May 24, here are 11 landmark Bob Dylan sites you can visit. Dylan has won numerous awards, including 10 Grammys, a 2012 Presidential Medal of Freedom and the 2016 Nobel Prize in Literature for “having created new poetic expressions within the great American song tradition.” Many milieus shaped the songwriter, but none more than Minnesota or New York. It seemed too good to be true.”īut it was well deserved, as his 60-plus-year career has shown. … It felt like my heart leaped up to the sky, to some intergalactic star. “It would have sounded like a made-up thing. “I could hardly believe myself awake when sitting in his office, him signing me to Columbia Records was so unbelievable,” wrote Dylan. ![]() Only ten months later, on October 26, 1961, John Hammond, the A&R man who discovered Billie Holiday, Benny Goodman and Count Basie, signed Bob Dylan, then 20, to Columbia Records. I felt like it was looking right at me and nobody else.” “But now destiny was about to manifest itself. “I’d come from a long ways off and had started a long ways down,” he wrote in his 2004 memoir, Chronicles: Volume One. But Dylan struggled on-he believed, so he says, that fate had called him to New York City. It was the dead of winter, a biting world worse still, the city’s promoters and talent scouts and record labels kept freezing him out. ![]() So he pitched camp in Greenwich Village, the heart of bohemia, where Guthrie himself once lived, and began playing local coffeehouses. But Dylan wasn’t solely seeking his idol’s company. The young musician visited Guthrie’s bedside and played him songs. Less than two years later, in January 1961, at age 19, Dylan left Minnesota altogether and hitchhiked to New York City searching for Woody Guthrie-the Dust Bowl songwriter who inspired him to play folk music.Ī photo of a young Bob Dylan (center) was on display in an exhibition at the Hibbing Public Library in Hibbing, Minnesota in October 2016.ĭylan found Guthrie, only not in New York but at Greystone Park Psychiatric Hospital in Morris Plains, New Jersey, where he was being treated for Huntington’s disease. In September 1959, he left Hibbing for Minneapolis, and upon arriving, quickly changed his name to Bob Dylan. Some 75 miles northwest of Duluth, only 90 miles from the Canadian border, Hibbing is home to the world’s largest open-pit iron mine, known as the Hull-Rust-Mahoning, and, in the early 1960s, its ore informed the folk songs of a young Jewish musician named Robert Zimmerman.īorn in Duluth on May 24, 1941, and raised in Hibbing, Zimmerman became obsessed with folk music: vernacular sounds, mother tongues, the music of the people. Hibbing, Minnesota, rises from the Mesabi Iron Range, a mining town built on-and from-rich iron ore. ![]() ![]() Symptoms may include: Irritation of mouth and digestive symptoms if ingested irritation of skin and eyes following contact with sap.If you know me, you know how much I don’t like common names! So I’ll just stick with Anthurium which is the genus. Poisonous through dermatitis, ingestion, and eye irritant. CAUSES SEVERE PAIN IN THE MOUTH IF EATEN! SKIN IRRITATION MINOR OR LASTING ONLY FOR A FEW MINUTES. Poisonous to Humans: Poison Severity: High Poison Symptoms: TOXIC ONLY IF LARGE QUANTITIES EATEN.Landscape: Landscape Location: Container Houseplants Problems: Contact Dermatitis Poisonous to Humans. ![]() Stem: Stem Is Aromatic: No Stem Description: Short, erect, sometimes elongate, climbing, with adventitious aerial roots.They are palmately veined and may have lighter colored veins than the rest of the leaf surface. The petiole is usually long and pulvinate at apex. Leaves: Leaf Color: Green Leaf Feel: Glossy Leathery Leaf Type: Simple Leaf Arrangement: Alternate Leaf Shape: Auriculate Cordate Ovate Leaf Margin: Entire Lobed Hairs Present: No Leaf Description: The leaves of this genus are alternately arranged on a basal stem, simple, crowded, cordate to ovate or even auriculate to sagittate in shape, acute with a truncate to subcordate base, entire or palmately lobed, peltate, and are glossy and moderately coriaceous (leathery) in texture.It is usually flat, sometimes hooded, erect, spreading or reflexed, margins not overlapping at base, and deeply veined. The spathe is persistent and in right angle to spadix, an identifying feature for this genus. The spadix is erect, cylindric, often tapering, sometimes twisted. Flowers: Flower Color: Gold/Yellow Green Purple/Lavender Red/Burgundy Variegated White Flower Inflorescence: Spadix Flower Value To Gardener: Long-lasting Showy Flower Petals: Bracts Flower Description: The flowers are small, in a slender (white, green, or yellow) spadix with a spathe below which may be shiny red, white, or other colors.Fruit: Fruit Type: Berry Fruit Description: A globose berry.Cultural Conditions: Light: Full sun (6 or more hours of direct sunlight a day) Partial Shade (Direct sunlight only part of the day, 2-6 hours) Soil Texture: Loam (Silt) Soil Drainage: Good Drainage Moist.Whole Plant Traits: Plant Type: Herbaceous Perennial Houseplant Perennial Poisonous Habit/Form: Erect.Attributes: Genus: Anthurium Family: Araceae Life Cycle: Perennial Country Or Region Of Origin: Mexico to Tropical America Dimensions: Height: 2 ft.Tags: #poisonous #houseplant #white flowers #shrub #red flowers #green flowers #yellow flowers #low light #bright light #interiorscape #waxy #spadix #spathe #shiny #herbaceous perennials #leathery #fantz #tropical feel #heart-shaped leaves #hsc #hsc-fl #perennial Profile Video: See this plant in the following landscape: Cultivars / Varieties: ![]() VIDEO Created by Laura Barth for " Houseplants, Succulents, and Cacti", a plant identification course offered in partnership with Longwood Gardens. ![]()
![]() ![]() YUMMY … STOP IT MAX, THIS IS ALREADY TOO MUCH. That wait means there’s plenty of time to study the room, done up in the usual cocoa-themed color palette of browns, caramel, orange, and cream, and to read the suggestive writing on the walls: VERY MUCH CHOCOLATE. Service, by the way, is friendly and well meaning, although the wait for food can be long. The fact that the liquor license hasn’t arrived hasn’t hurt business one bit most evenings, there’s a bottleneck at the hostess stand. Like ChikaLicious and Room 4 Dessert, Max Brenner strives to be a dessert destination, and the minuscule café tables tend to be taken by groups of diet-be-damned girlfriends yapping away like overstimulated mynah birds, gurgling tots, and sheepish young couples on dates. ![]() Trouble is, Brenner’s self-proclaimed “new worldwide chocolate culture” comes off as just the sort of tourist-targeting spectacle you’d expect to find in Times Square, animated with loud Euro-accented house music and an abundance of overwrought, often overly sweet concoctions. Somewhere over the course of spreading the chocolate gospel, the European-trained (and sufficiently bald) chocolatier Oded Brenner has adopted the Wonka-like persona of “Max Brenner.” These days, he can generally be found at his newest location, expediting orders, munching chocolate-covered toast, and ensuring that the venture continues to position itself as the joyful antithesis of the intimidating realm that, his press materials assert, haute chocolate inhabits. The name is actually a composite of two Israeli marketing geniuses, Max Fichtman and Oded Brenner, who launched the business ten years ago in Ra’anana and sold it to Strauss-Elite (Israel’s version of Kraft), which now operates outposts and franchises from Melbourne to Makati City. Cheese, there is no living, breathing Max Brenner-well, not really. Just as there is no Johnny Rocket and, sadly, no Chuck E. For the chocolate-obsessed New Yorker, intimately familiar with the single-origin oeuvre of everyone from Jacques Torres to La Maison du Chocolat’s Robert Linxe, one question is even more pressing than whether to sample the chocolate bagel or the chocolate pizza: Who is this Max Brenner, and how come I’ve never heard of him? With its vats of swirling molten chocolate, its ceiling pipes painted to resemble Oompa-Loompa–esque cocoa conduits, and the goofy chocolate-centric slogans scribbled everywhere, it’s hard to separate the place from the superslick marketing plan. ![]() Few legal substances exert as strong a pull as chocolate, which might explain the slightly dazed and practically drooling crowds streaming in and out of Max Brenner: Chocolate by the Bald Man, the glitzy new Union Square emporium that’s part retail sweetshop, part café, and all slickly packaged cocoa-scented theme park. ![]() ![]() Furthermore, you can also pick-up a variety of other things around the map, such as medikits to heal your wounds, additional ammo, or even power-ups to increase your powers for a short amount of time. To maintain the Quake feeling, the available weapons are mostly variations of the ones that were already present in the franchise, although there are some new additions as well. As such, beside the usual deathmatch mode, you can also take part in free for all, capture the flag and tournament matches, all of which have different objectives in the end. Thus, by introducing a few new gimmicks and reusing some old elements from the previous titles, this third installment managed to become one of the most successful multiplayer FPS games ever released.Īlthough it brought on a lot of revolutionary ideas and changes, the main idea behind the game was basically the same as it was in the first two episodes, only very much improved and heavily focused on multiplayer modes and maps. Quake III Arena is definitely one of these games, especially since it went against the normal course of the franchise and dropped the singleplayer component entirely, in order to focus on providing the players with the most intense multiplayer matches ever seen. Thus, titles like Half-Life and Unreal Tournament truly set the pace at the time of their release, but there were many more that did the same at some point. Multiplayer shooters always had a tendency to influence the entire industry, especially since they require constant innovation in order to attract the players and rise above all the other titles in the same category. ![]() ![]() ![]() However, there doesn't seem to be any way to call those scripts/function from an SQL query.Į.g. I can see that Valentina supports Javascript and that you can save scripts in the vsp project files. It's possible to build up quite complex logic in QtScript and so the integration with SQL, whether it's querying based on them or updating tables etc, is very powerful. (2) In SQLiteStudio, it's possible to define functions in QtScript, which then can be called from SQL statements. If necessary, I could live with running my projects in Valentina DB, if I can get (2) to work below. I know that Valentina DB itself has hashing functions, but I'd like to be able to use them within SQLite. I can see there is an option to "Show Extensions" in the Schema editor if you right click on the database name, with options to add/delete, but those buttons don't work and the sha1 library isn't listed. I can't see that the extension is loading at all. I've downloaded the dlls from here:, but if I try: However, I can't get the extensions to load in Valentina Studio. I know that SQLite doesn't support that natively, but there are extensions available that allow you to use that. (1) I need to be able to use hashing functions ( e.g. This is all running locally, rather than server based. I came across Valentina Studio, which looks fully featured, but I'm having trouble replicating functionality that I'm used to with SQLiteStudio, while still using my SQLite databases. I've been using SQLiteStudio for some years, but it doesn't seem to be maintained as much as it used to be so I'm looking for an alternative. ![]() ![]() ![]() ![]() And if you’re like me, who had problems with the first title, then revisiting Pacopolis this time around is much more gratifying and a lot more entertaining. Pac-Man and the Ghostly Adventures 2 is available now not only for the Playstation 3, but also the XBOX 360, Nintendo 3DS and Wii-U. Yea the game definitely needs more like that! Finally, can we just lose the Pacopolis exploration aspect of the game? Again, it doesn’t add anything to the experience and I mean, for me, I just skipped it altogether. ![]() Next, I was excited when I first got control of Cyli in an on-rails shooter – I loved it! But those moments are few and far between. If there’s going to be a 3rd chapter in the Ghostly Adventures repertoire, then I can only see it getting better from here on.Ī lot of the negatives that I have are very nitpicky, if anything first up, talking with other characters in the midst of your adventure is completely unnecessary as they don’t give you anything useful other than stating the obviousness of the situation. And it shows as I finished the first stage without wanting to toss my controller. Visually and audio-wise, it's essentially the same game as the first, which still looks great and the sounds are pretty much recycled from the first with a few new beats but the one major difference of a locked camera does a lot to improve the experience of running, jumping and chomping your way through levels – it’s a lot less frustrating and way more enjoyable. Pac-Man and the Ghostly Adventures 2 is everything I wanted the first game to be it combines the 3D look of the bigger console version, while adding all the elements that worked for the 3DS – which I really enjoyed. But I’m glad I got the chance to play through it and I’ll tell you why in the TOV Breakdown. So what’s it like playing a game that’s essentially the same as the previous version, with a few changes? It’s definitely different, but it was almost an experience I was ready to pass up, given the similarities of the first game. ![]() Finally, in-between adventuring you’ll have the opportunity to explore Pacopolis like the park, Sir C’s lab or even partake in a mini game or two. And speaking of which, you’ll rack up tons of lives as they’re tons of ways to gather em up, so making you're way through this adventure won't be so stressful. And two, it improves the jumping, which I hated in the first game now his jumping is more on point – the game is called a platformer for a reason, not guy always falls to his doom. This does 2 things – first, it allows the game to play out like the platformer it is deserves to be, similar to that of the 3DS version (which I enjoyed more than the console version). Pac 2 plays exactly as the first game with one major change – the camera is now locked and switches view when necessary. And not only can he use vehicles in certain stages, but he can also use new and old power-up pellets that’ll give him extraordinary powers such as flame, granite, metal and ice amongst others. But don’t worry as Pac’ll have an opportunity to joyride as well. This time he’s got some friends in the form of Cyli and Spiral to help him out and you’ll be able to control them in vehicle/shooting stages. And this time he’s not going on this adventure alone. In Pac-Man and the Ghostly Adventures 2, Betrayus and his crew are up to their old tricks again and it’s up to Pac-Man to save the day once again as he’ll chomp his way through five areas each with about 15 levels per stage. And after playing through Pac-Man and the Ghostly Adventures 2 (our version is for the PS3), I’d say Bandai/Namco has a winner on their hands. And when it was announced that there would be a second game, I was excited by the fact that they would fix the game’s faults for a better experience. I enjoyed the titled but I hated beyond hate the jumping mechanics. Last year I got to check out Bandai/Namco’s take on Pac-Man’s current saga – Pac-Man and the Ghostly Adventures (based on the current cartoon of the same name). There are other reasons too, but for now let’s stick with these two details as it applies to the game I’m about to review. The idea of a sequel when it comes to video games is not only about the continuation of a characters story, but also to improve upon faults the first game might have had. ![]() ![]() ![]() The vehicle has the long-hood short-deck design common to the Z-Car family. This program was inspired by the successful reception to the 1998 240Z concept model. The 350Z is a front-engine, rear-wheel-drive, two-door, two-seat sports car designed by Diane Allen, part of a design team led by Ajay Panchal of Nissan Design America in San Diego, California in 2000. Automotive critics described "it would be cool but get a new model." This design served the intended purpose of creating interest, in the public and the corporation, for a new Z car. The designers used an original 240Z to provide inspiration and the concept was created in only 12 weeks. It was thought a less than worthy successor to the line. It was a fully functional car with its 2.4 L 4-cylinder KA24DE engine from the Nissan Altima producing 200 bhp (149 kW) and 180 lb⋅ft (244 N⋅m) of torque, and not the Z-car's traditional 6-cylinder engine. In a reference to the original, it was a bright orange two-seater with swept-back styling. ![]() The concept was based primarily on a design sketch by Manny Baker of Nissan's California design studio. Nissan unveiled the 240Z concept car at the 1999 North American International Auto Show, then later at the Los Angeles Auto Expo. The 240Z Concept displayed in the same "Lemans Sunset" color seen on the 350Z The car then underwent a minor redesign and was eventually assigned the 3.5 L VQ35DE engine, hence becoming known as the 350Z. The Z Concept was unveiled in Detroit Motor Show two years later, which was similar in body shape but with a new front end. During a press conference in February 2000, president Carlos Ghosn announced plans to produce the car as he felt the new model would help to assist the company's recovery. Nissan was unhappy with the first design as they felt the original 200 bhp (149 kW 203 PS) 2.4 L KA24DE engine that was going to be assigned made the car feel underpowered, they also felt the car was considered too "retro" or too "backward" resembling a futuristic 240Z hence, a redesign was commissioned. The 240Z concept was produced for the Detroit Motor Show during the following August and September. The design, representing a modern vision of the 240Z, did not please the original 240Z designer Yoshihiko Matsuo, who compared it to the Bluebird and Leopard. Yutaka Katayama, regarded as the "Father of the Z" unveiled the Z concept sketch to the public when he received a motor industry award. The car was conceived by Nissan's North American design team in their free time, and the concept was introduced in a four state Road Show in July 1998 to various car media, dealers, and employees. market in 1996, Nissan initially tried to keep the Z name alive by re-creating the 240Z the following year. The Nissan 350Z was succeeded by the 370Z for the 2009 model year.Īfter the Nissan 300ZX was withdrawn from the U.S. The Track trim came with lightweight wheels and Brembo brakes, but its suspension tuning was the same as all other coupes. Initially, the coupe came in Base, Enthusiast, Performance, Touring and Track versions, while the Roadster was limited to Enthusiast and Touring trim levels. The first year there was only a coupe, as the roadster did not debut until the following year. The 350Z entered production in 2002 and was sold and marketed as a 2003 model from August 2002. The Nissan 350Z (known as Nissan Fairlady Z (Z33) in Japan) is a two-door, two-seater sports car that was manufactured by Nissan Motor Corporation from 2002 until 2009 and marks the fifth generation of Nissan's Z-car line. ![]() ![]() "You want a relationship with love that's built on trust and honesty, so the more consistent you can be with a partner, and the more you're there to listen without judgment, not make the relationship solely about you, you know, and being present-that's number one," she says.Įven Lloyd never said this trick works for a love-at-first-sight moment but rather to enhance intimacy that is already building with a crush. From there we hit on appropriate eye contact during an interview and while communicating, the. Welcome to r/datingadvice Please keep the rules of r/datingadvice in mind while participating here. However, as we learned previously, most practiced liars hold gaze even more strongly than in normal situations. (Playfully) when she posted on her instagram story with a ask me a question sticker. When it comes to really making someone fall in love with you, Nuñez says to focus on showing up for this person consistently and communicating openly and honestly. Shifty eyes, where the eyes dart all over the room to focus on anything but someone else’s eyes, is habitually associated with lying. "If you have to trick someone into it, then maybe assess whether you want somebody to lust after you or if you want somebody to really love you," she adds. True love comes down to time, effort, and a conscious choice on both people's part. Nuñez agrees, noting that if you're really looking for true love, it's going to take more than a simple trick. "It doesn't mean that it's a trick to fall in love, however." "I'll have do eye gazing because it gives a certain level of vulnerability," Blaylock-Solar adds. That said, she says eye contact certainly can foster more intimacy and vulnerability-and even have some seductive power. "There's a lot more that goes into falling in love besides doing a trick like that," says Nuñez. So, what do relationships experts make of the psychology love eye trick? So eye contact may not be some kind of magic trick, but it does seem to help create the kind of intimacy that contributes to falling in love. More recently, a 2019 study 3 found that while eye contact may not directly affect romantic attraction, it does enhance intimate self-disclosure and reduce uncertainty toward a person. In the 1997 experiment 2 that inspired the famous " 36 questions to fall in love," researchers found that they could foster intimacy between strangers by having them ask each other a series of personal questions followed by four minutes of uninterrupted eye contact. Not only does eye contact convey respect and confidence, but she says it also shows that you are engaged and listening attentively to this person.Īccording to certified sex therapist De-Andrea Blaylock-Solar, MSW, LCSW-S, CST, "Research shows us that holding your gaze with someone you're interested in can really foster connection." ![]() "We pick up on people's nonverbal cues-and eye contact is a nonverbal cue-as a way of communicating with somebody, and especially somebody that you're interested in," psychotherapist Annette Nuñez, Ph.D., LMFT, tells mbg. While the actual trick may not have any research behind it, there is plenty of research on the importance of body language and, more specifically, eye contact 1. ![]() ![]() ![]() Goldsmiths is a trading name of Watches of Switzerland Company Limited. The 8800 calibre movement delivers power and precision at any depth, and can be viewed at work through the transparent caseback. The blue ceramic dial features a date window at 3 o’clock and is framed by a blue ceramic bezel with a Liquidmetal™ diving scale for enhanced visibility. This 39.5mm model features a stainless steel case paired with a stainless steel bracelet with the brand’s patented, extendable foldover clasp. Introduced in 2005, the Planet Ocean 600m collection pays tribute to the brand’s ocean heritage with modern design, creative touches, and revolutionary Master Chronometer movements.ĭesigned to meet the unique needs of divers, this unique range is equipped with Super-LumiNova coated indexes for visibility underwater, and water resistance to 60 bar (600 metres). 39.5mm stainless steel case paired with a black leather stap with a rubber lining.Seamaster heritage with 8800 calibre movement.We will ONLY despatch your order once we have received notification that your application has been successful. The finance company will process your application and once accepted, we will receive notification.Deposits cannot be paid using Paypal or Gift Cards. Once you are happy with everything, click 'Place Deposit'. We will then ask you for your credit card details to place the deposit for your order.Enter all of the information that is applicable to you. You will then be taken to the application form for your Interest Free Credit plan on V12's website.Once selected, review your terms and when you are ready, proceed to V12's website via the "Proceed to V12 Finance" button.You can also increase your deposit at this stage if you wish to make your monthly payments lower.You will only be able to select the payment terms applicable depending on the value of your order. ![]() We have a number of terms available over 6, 9, 12, 18, 24, 36, 48 or 60 months.
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